Don’t Pass Line

Home » Don’t Pass Line

In Craps, the “Don’t Pass Line” bet is a fundamental wager and one of the most commonly placed bets in the game. It’s essentially the opposite of the Pass Line bet, as it involves betting against the shooter. Here’s how the Don’t Pass Line bet works:

  1. Come-Out Roll: The Don’t Pass Line bet is typically made before the come-out roll, which is the first roll of a new round in Craps.
  2. Winning Conditions: If the come-out roll is a 2 or 3, the Don’t Pass Line bet wins. If the come-out roll is a 7 or 11, the Don’t Pass Line bet loses.
  3. Tie on 12: In many versions of Craps, if the come-out roll is a 12, the bet results in a tie or “push,” where the player’s bet is returned without any winnings. However, this rule can vary, with some casinos treating a 12 as a loss for the Don’t Pass Line bet.
  4. Point Phase: If the come-out roll is a 4, 5, 6, 8, 9, or 10, this number becomes the “point.” To win a Don’t Pass Line bet after the point is established, a 7 must be rolled before the point number is rolled again. If the point number is rolled before a 7, the Don’t Pass Line bet loses.
  5. Betting Against the Shooter: Players who bet on the Don’t Pass Line are essentially betting against the shooter – that is, betting that the shooter will not make their point. For this reason, the Don’t Pass Line bet is often seen as betting with the house and can be less popular in terms of the communal aspect of Craps, where many players typically bet with the shooter on the Pass Line.

The Don’t Pass Line bet is known for its low house edge, making it one of the more attractive bets in terms of odds for the player. It’s a key part of Craps strategy for many players, especially those who prefer to bet against the likelihood of the shooter winning.